Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skinrender

2BB · Creature — Phyrexian Zombie

When Skinrender enters the battlefield, put three -1/-1 counters on target creature. 3/3

Similar cards

Color identity:
NameManaTypeText
Tragic Slip BInstant Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
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Khalni Garden Land Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}.
Mathas, Fiend Seeker RWBLegendary Creature — Vampire Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life." 3/3
The Mightstone and Weakstone 5Legendary Artifact — Powerstone When The Mightstone and Weakstone enters the battlefield, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.)
Die Young 1BSorcery Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
Haazda Officer 2WCreature — Human Soldier When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2
Viridian Corrupter 1GGCreature — Phyrexian Elf Shaman Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Viridian Corrupter enters the battlefield, destroy target artifact. 2/2
Absolver Thrull 3WCreature — Thrull Cleric Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. 2/3
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
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