M:tG card similarity search
2BB · Creature — Phyrexian Zombie
When Skinrender enters the battlefield, put three -1/-1 counters on target creature. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Subtlety | 2UU | Creature — Elemental Incarnation | Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3 |
| Olivia's Midnight Ambush | 1B | Instant | Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead. |
| Circular Logic | 2U | Instant | Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
| Tarrian's Soulcleaver | 1 | Legendary Artifact — Equipment | Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip {2} |
| Jester's Scepter | 3 | Artifact | When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. {2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card. |
| Priest of the Haunted Edge | 1B | Snow Creature — Zombie Cleric | {T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery. 0/4 |
| Ob Nixilis's Cruelty | 2B | Instant | Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead. |
| Clockwork Dragon | 7 | Artifact Creature — Dragon | Flying Clockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. 0/0 |
| Blood Crypt | Land — Swamp Mountain | ({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
| Breeding Pool | Land — Forest Island | ({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. |