M:tG card similarity search
1B · Creature — Elf Berserker
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life. 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Monumental Corruption | 3BB | Sorcery | Target player draws X cards and loses X life, where X is the number of artifacts you control. |
| Nick Valentine, Private Eye | 2U | Legendary Artifact Creature — Synth Detective | Nick Valentine, Private Eye can't be blocked except by artifact creatures. Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
| Quicksmith Genius | 2R | Creature — Human Artificer | Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. 3/2 |
| Falkenrath Pit Fighter | R | Creature — Vampire Warrior | {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. 2/1 |
| Shattered Angel | 3WW | Creature — Phyrexian Angel | Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. 3/3 |
| Bloodscale Prowler | 2R | Creature — Viashino Warrior | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) 3/1 |
| Soul Channeling | 2B | Enchantment — Aura | Enchant creature Pay 2 life: Regenerate enchanted creature. |
| Giant Albatross | 1U | Creature — Bird | Flying When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. 1/1 |
| Rancid Rats | 1B | Creature — Zombie Rat | Skulk (This creature can't be blocked by creatures with greater power.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1 |
| Serra Redeemer | 3WW | Creature — Angel Soldier | Flying Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. 2/4 |