Card Codex

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17 May 2024: Card library updated.

Skeletal Grimace

1B · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."

Similar cards

Color identity:
NameManaTypeText
Guardian of the Great Conduit 3GCreature — Elemental Reach (This creature can block creatures with flying.) As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.) 2/4
Skyrider Trainee 4WCreature — Human Soldier Skyrider Trainee has flying as long as it's enchanted. 3/3
Sanctuary Blade 2Artifact — Equipment As Sanctuary Blade becomes attached to a creature, choose a color. Equipped creature gets +2/+0 and has protection from the last chosen color. Equip {3}
Might of Old Krosa GInstant Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
A-Public Enemy 2UEnchantment — Aura Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw two cards.
Kodama's Might GInstant — Arcane Target creature gets +2/+2 until end of turn. Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
A-Rakish Revelers 2RGWCreature — Elf Druid Rogue When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token. {1}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled. 5/3
Sewer Plague 2BInstant Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1."
Okina, Temple to the Grandfathers Legendary Land {T}: Add {G}. {G}, {T}: Target legendary creature gets +1/+1 until end of turn.
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
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