Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Skaab Wrangler

1U · Creature — Human Wizard

Tap three untapped creatures you control: Tap target creature. 2/1

Similar cards

Color identity:
NameManaTypeText
Training Center Land Training Center enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {R}.
Undergrowth Stadium Land Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {G}.
Vault of Champions Land Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}.
Flying Crane Technique 3URWInstant Untap all creatures you control. They gain flying and double strike until end of turn.
Castle Ardenvale Land Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Deranged Assistant 1UCreature — Human Wizard {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 1/1
Tectonic Instability 2REnchantment Whenever a land enters the battlefield, tap all lands its controller controls.
Farbog Explorer 2WCreature — Human Scout Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/3
Salt Road Patrol 3WCreature — Human Scout Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) 2/5
Spikewheel Acrobat 3RCreature — Human Rogue Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) 5/2
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