Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sink into Takenuma

3B · Sorcery — Arcane

Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

Similar cards

Color identity:
NameManaTypeText
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Cantivore 1WWCreature — Lhurgoyf Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. */*
Laughing Jasper Flint 1BRLegendary Creature — Lizard Rogue Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. 4/3
Soul Stair Expedition BEnchantment Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
Mana Clash RSorcery You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Dream Twist UInstant Target player mills three cards. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Crash Landing 2GInstant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Leyline of the Void 2BBEnchantment If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Honorable Scout WCreature — Human Soldier Scout When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1
Hapato's Might 2BInstant Target creature gets +X/+0 until end of turn, where X is a number from 0 to 6 chosen at random.
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