M:tG card similarity search
1U · Creature — Human
{T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Introduction to Annihilation | 5 | Sorcery — Lesson | Exile target nonland permanent. Its controller draws a card. |
| Cease-Fire | 2W | Instant | Target player can't cast creature spells this turn. Draw a card. |
| Melt Terrain | 2RR | Sorcery | Destroy target land. Melt Terrain deals 2 damage to that land's controller. |
| Poison the Well | 2B/RB/R | Sorcery | Destroy target land. Poison the Well deals 2 damage to that land's controller. |
| Stealer of Secrets | 2U | Creature — Human Rogue | Whenever Stealer of Secrets deals combat damage to a player, draw a card. 2/2 |
| Clay-Fired Bricks | 1W | Artifact | When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. Craft with artifact {5}{W}{W} ({5}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
| Ezio, Blade of Vengeance | 3UB | Legendary Creature — Human Assassin | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever an Assassin you control deals combat damage to a player, draw a card. 5/5 |
| Deep Reconnaissance | 2G | Sorcery | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Monastery Siege | 2U | Enchantment | As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. |
| Grisly Transformation | 2B | Enchantment — Aura | Enchant creature When Grisly Transformation enters the battlefield, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) |