M:tG card similarity search
5GU · Creature — Leviathan
Flying, trample Shroud (This creature can't be the target of spells or abilities.) 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Tears of Valakut | 1R | Instant | This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying. |
| Archfiend of Depravity | 3BB | Creature — Demon | Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest. 5/4 |
| Aclazotz, Deepest Betrayal | 3BB | Legendary Creature — Bat God | Flying, lifelink Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card. Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying. When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control. 4/4 |
| Bone Picker | 3B | Creature — Bird | This spell costs {3} less to cast if a creature died this turn. Flying, deathtouch 3/2 |
| Gnarled Grovestrider | Creature — Treefolk | Vigilance Other creatures you control have vigilance. 3/6 | |
| Pit Trap | 2 | Artifact | {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. |
| Foul Rebirth | 2B | Sorcery — Adventure | Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying. |
| Scalding Salamander | 2R | Creature — Salamander | Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. 2/1 |
| Wild Shape | G | Instant | Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. • 1/3 Turtle with hexproof. • 1/5 Spider with reach. • 3/3 Elephant with trample. |
| Gorging Vulture | 2B | Creature — Bird | Flying When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.) 2/2 |