M:tG card similarity search
5GU · Creature — Leviathan
Flying, trample Shroud (This creature can't be the target of spells or abilities.) 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Angelic Rocket | 8 | Host Artifact Creature — Angel | Flying When this creature enters the battlefield, you may destroy target nonland permanent. 4/4 |
| Tightening Coils | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0 and loses flying. |
| Sanctum Gargoyle | 3W | Artifact Creature — Gargoyle | Flying When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. 2/3 |
| Sibilant Spirit | 5U | Creature — Spirit | Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6 |
| Demon's Jester | 3B | Creature — Imp | Flying Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand. 2/2 |
| Sailmonger | 3U | Creature — Human Monger | {2}: Target creature gains flying until end of turn. Any player may activate this ability. 3/3 |
| Drogskol Cavalry | 5WW | Creature — Spirit Knight | Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying. 4/4 |
| Arjun, the Shifting Flame | 4UR | Legendary Creature — Sphinx Wizard | Flying Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. 5/5 |
| Astral Wingspan | 4U | Enchantment — Aura | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature When Astral Wingspan enters the battlefield, draw a card. Enchanted creature gets +2/+2 and has flying. |
| Tiger-Tribe Hunter | 3RR | Creature — Human Barbarian | Trample Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature. 4/4 |