M:tG card similarity search
4GG · Creature — Basilisk Mutant
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." 0/0
| Name | Mana | Type | Text |
|---|---|---|---|
| Thrashing Wumpus | 3BB | Creature — Beast | {B}: Thrashing Wumpus deals 1 damage to each creature and each player. 3/3 |
| Primal Might | XG | Sorcery | Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. |
| Storm's Wrath | 2RR | Sorcery | Storm's Wrath deals 4 damage to each creature and each planeswalker. |
| Slashing Tiger | 2GG | Creature — Cat | Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. 3/3 |
| Trained Cheetah | 2G | Creature — Cat | Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. 2/2 |
| Henrika, Infernal Seer | Legendary Creature — Vampire | Flying, deathtouch, lifelink {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. 3/4 | |
| Subversive Acolyte | 1B | Creature — Human | {2}, Pay 2 life: Choose one. Activate only once. • Subversive Acolyte becomes a Human Cleric. It gets +1/+1 and gains lifelink. • Subversive Acolyte becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents." 2/3 |
| Tyrite Sanctum | Land | {T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God. | |
| Blistering Dieflyn | 3R | Creature — Imp | Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. 0/1 |
| Soul Rend | 1B | Instant | Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep. |