M:tG card similarity search
3GGG · Legendary Creature — Elemental
Trample {G}: Regenerate Silvos, Rogue Elemental. 8/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Pit Trap | 2 | Artifact | {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. |
| Clergy of the Holy Nimbus | W | Creature — Human Cleric | If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 1/1 |
| Greater Forgeling | 3RR | Creature — Elemental | {1}{R}: Greater Forgeling gets +3/-3 until end of turn. 3/4 |
| Scion of Glaciers | 2UU | Creature — Elemental | {U}: Scion of Glaciers gets +1/-1 until end of turn. 2/5 |
| Watercourser | 2U | Creature — Elemental | {U}: Watercourser gets +1/-1 until end of turn. 2/3 |
| Murderous Spoils | 5B | Instant | Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.) |
| Vivien, Nature's Avenger | 4GG | Legendary Planeswalker — Vivien | [+1]: Put three +1/+1 counters on up to one target creature. [−1]: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. [−6]: Target creature gets +10/+10 and gains trample until end of turn. Loyalty 3 |
| Vigor | 3GGG | Creature — Elemental Incarnation | Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
| Decree of Pain | 6BB | Sorcery | Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. |
| Curse of Hospitality | 2R | Enchantment — Aura Curse | Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell. |