Card Codex

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17 May 2024: Card library updated.

Silverwing Squadron

5W · Creature — Human Knight

Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. */*

Similar cards

Color identity:
NameManaTypeText
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Rhox War Monk GWUCreature — Rhino Monk Lifelink 3/4
Solid Footing WEnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
Bioplasm 3GGCreature — Ooze Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. 4/4
Herald of Ilharg 2RGCreature — Boar Beast Trample Whenever you cast a creature spell, put two +1/+1 counters on Herald of Ilharg. If that spell has mana value 5 or greater, Herald of Ilharg deals damage equal to the number of counters on it to each opponent. 3/3
Swiftblade Vindicator RWCreature — Human Soldier Double strike, vigilance, trample 1/1
Faramir, Steward of Gondor 1WULegendary Creature — Human Noble Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch. At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens. 2/2
Inner Struggle 3RInstant Target creature deals damage to itself equal to its power.
Justice Strike RWInstant Target creature deals damage to itself equal to its power.
Kiku's Shadow BBSorcery Target creature deals damage to itself equal to its power.
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