Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silent Attendant

2W · Creature — Human Cleric

{T}: You gain 1 life. 0/2

Similar cards

Color identity:
NameManaTypeText
Kongming's Contraptions 3WCreature — Human Soldier {T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step. 2/4
Corpse Hauler 1BCreature — Human Rogue {2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand. 2/1
Hakim, Loreweaver 3UULegendary Creature — Human Wizard Flying {U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate only during your upkeep and only if Hakim isn't enchanted. {U}{U}, {T}: Destroy all Auras attached to Hakim. 2/4
Threaten 2RSorcery Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Yellow Scarves Cavalry 1RCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. 1/1
Yellow Scarves General 3RCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block. 2/2
Hanweir Watchkeep 2RCreature — Human Warrior Werewolf Defender At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep. 1/5
Invoke the Winds 1UUUUSorcery Gain control of target artifact or creature. Untap it.
Agatha's Champion 4GCreature — Human Knight Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Trample When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) 4/4
Twist Allegiance 6RSorcery You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
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