Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Silas Renn, Seeker Adept

1UB · Legendary Artifact Creature — Human

Deathtouch Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. Partner (You can have two commanders if both have partner.) 2/2

Similar cards

Color identity:
NameManaTypeText
Crop Sigil GEnchantment At the beginning of your upkeep, you may mill a card. Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.
Eidolon of the Great Revel RREnchantment Creature — Spirit Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player. 2/2
Selesnya Eulogist 2GCreature — Centaur Druid {2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.) 3/3
Splendid Genesis GGGGSorcery Shuffle all cards in the game together and deal them into three decks. The game continues with a new player.
Rise and Shine 1USorcery Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Oathsworn Vampire 1BCreature — Vampire Knight Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn. 2/2
Curse of the Pierced Heart 1REnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls.
Coalition Honor Guard 3WCreature — Human Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 2/4
Standard Bearer 1WCreature — Human Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 1/1
Sentry Oak 4WCreature — Treefolk Warrior Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 3/5
Page 193