Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sigiled Contender

3W · Creature — Human Warrior

Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.) 3/3

Similar cards

Color identity:
NameManaTypeText
Shu Elite Companions 4WCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/3
Wei Elite Companions 4BCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/3
Wei Strike Force 2BCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/1
Wu Elite Cavalry 3UCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/3
Wu Light Cavalry 1UCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/2
Blade Instructor 2WCreature — Human Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 3/1
Priest of Urabrask 2RCreature — Phyrexian Human Cleric When Priest of Urabrask enters the battlefield, add {R}{R}{R}. 2/1
Vito, Fanatic of Aclazotz 2WBLegendary Creature — Vampire Demon Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. 4/4
Mary O'Kill 5B/RLegendary Creature — Human Villain {1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) 5/5
Seekers' Squire 1BCreature — Human Scout When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2
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