M:tG card similarity search
1WBG · Creature — Rhino
Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. 4/5
Name | Mana | Type | Text |
---|---|---|---|
Moonlit Wake | 2W | Enchantment | Whenever a creature dies, you gain 1 life. |
Lich's Caress | 3BB | Sorcery | Destroy target creature. You gain 3 life. |
Oil-Gorger Troll | 3GG | Creature — Phyrexian Troll Warrior | When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card. 3/4 |
Phyrexia's Core | Land | {T}: Add {C}. {1}, {T}, Sacrifice an artifact: You gain 1 life. | |
Honor Troll | 2G | Creature — Troll Druid | Vigilance If you would gain life, you gain that much life plus 1 instead. Honor Troll gets +2/+1 as long as you have 25 or more life. 2/3 |
Vapor Snag | U | Instant | Return target creature to its owner's hand. Its controller loses 1 life. |
Tallyman of Nurgle | 2B | Creature — Astartes Warrior | Lifelink The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life. 2/3 |
Vela the Night-Clad | 4UB | Legendary Creature — Human Wizard | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. 4/4 |
Sangromancer | 2BB | Creature — Vampire Shaman | Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. 3/3 |
Marrow Bats | 4B | Creature — Bat Skeleton | Flying Pay 4 life: Regenerate Marrow Bats. 4/1 |