M:tG card similarity search
4RR · Creature — Elemental
Trample Untapped creatures can't block. Tapped creatures can block. 6/6
Name | Mana | Type | Text |
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Bitterbow Sharpshooters | 4G | Creature — Jackal Archer | Vigilance, reach 4/4 |
Shadow Sliver | 2U | Creature — Sliver | All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) 1/1 |
Clockwork Hydra | 5 | Artifact Creature — Hydra | Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. {T}: Put a +1/+1 counter on Clockwork Hydra. 0/0 |
Whippoorwill | G | Creature — Bird | {G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature. 1/1 |
Titania, Gaea Incarnate | Legendary Creature — Elemental Avatar | Vigilance, reach, trample, haste Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped. {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. */* | |
Eldrazi Monument | 5 | Artifact | Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. |
Benthic Behemoth | 5UUU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 7/6 |
Assquatch | 4R | Creature — Donkey | Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 3.5/3.5 |
Augmenter Pugilist | 1GG | Creature — Troll Druid | Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3 |
Nemesis Phoenix | 3RR | Creature — Phoenix | Flying {2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents. 4/2 |