Card Codex

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17 May 2024: Card library updated.

Siege Elemental

4RR · Creature — Elemental

Trample Untapped creatures can't block. Tapped creatures can block. 6/6

Similar cards

Color identity:
NameManaTypeText
War Chariot 3Artifact {3}, {T}: Target creature gains trample until end of turn.
Devout Invocation 6WSorcery Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
Traitorous Blood 1RRSorcery Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Ovalchase Dragster 4Artifact — Vehicle Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 6/1
Thundersteel Colossus 7Artifact — Vehicle Trample, haste Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 7/7
Ali Baba RCreature — Human Rogue {R}: Tap target Wall. 1/1
Jhessian Balmgiver 1WUCreature — Human Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Target creature can't be blocked this turn. 1/1
Shrewd Hatchling 3U/RCreature — Elemental Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. {U/R}: Target creature can't block Shrewd Hatchling this turn. Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. 6/6
Deep-Sea Terror 4UUCreature — Serpent Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6
Zendikar Farguide 4GCreature — Elemental Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/3
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