M:tG card similarity search
3B · Creature — Zombie Ape
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Angel of Vitality | 2W | Creature — Angel | Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. 2/2 |
| Reliquary Monk | 2W | Creature — Human Monk Cleric | When Reliquary Monk dies, destroy target artifact or enchantment. 2/2 |
| Eldrazi Devastator | 8 | Creature — Eldrazi | Trample 8/9 |
| Bloodlord of Vaasgoth | 3BB | Creature — Vampire Warrior | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3. 3/3 |
| Decree of Justice | XX2WW | Sorcery | Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens. |
| Banehound | B | Creature — Nightmare Dog | Lifelink, haste 1/1 |
| Brave the Sands | 1W | Enchantment | Creatures you control have vigilance. Each creature you control can block an additional creature each combat. |
| Sire of Insanity | 4BR | Creature — Demon | At the beginning of each end step, each player discards their hand. 6/4 |
| Banish into Fable | 4WU | Instant | When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. |
| Passageway Seer | 3B | Creature — Tiefling Warlock | Lifelink When Passageway Seer enters the battlefield, you take the initiative. At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer. 2/2 |