M:tG card similarity search
2G · Instant
You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
| Name | Mana | Type | Text |
|---|---|---|---|
| Mechtitan Core | 2 | Artifact — Vehicle | {5}, Exile Mechtitan Core and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with Mechtitan Core except Mechtitan Core to the battlefield tapped under their owners' control. Crew 2 2/4 |
| Witch Engine | 5B | Creature — Horror | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4 |
| Abzan Advantage | 1W | Instant | Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |
| Sorin the Mirthless | 2BB | Legendary Planeswalker — Sorin | [+1]: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. [−2]: Create a 2/3 black Vampire creature token with flying and lifelink. [−7]: Sorin the Mirthless deals 13 damage to any target. You gain 13 life. Loyalty 4 |
| Breya's Apprentice | 2R | Artifact Creature — Human Artificer | When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn. 2/3 |
| Shadow Puppeteers | 6U | Creature — Faerie Wizard | Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4 |
| Gisa, the Hellraiser | 3BB | Legendary Creature — Human Warlock | Ward—{2}, Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 4/4 |
| Shaman of the Pack | 1BG | Creature — Elf Shaman | When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. 3/2 |
| Geralf, Visionary Stitcher | 2U | Legendary Creature — Human Wizard | Zombies you control have flying. {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness. 1/4 |
| Tainted Adversary | 1B | Creature — Zombie | Deathtouch When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) 2/3 |