M:tG card similarity search
5U · Creature — Spirit
Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Necromancer's Familiar | 3B | Creature — Bird Spirit | Flying Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand. {B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. 3/1 |
| Inferno Hellion | 3R | Creature — Hellion | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. 7/3 |
| Slice in Twain | 2GG | Instant | Destroy target artifact or enchantment. Draw a card. |
| Skeletal Kathari | 4B | Creature — Bird Skeleton | Flying {B}, Sacrifice a creature: Regenerate Skeletal Kathari. 3/2 |
| Riot Piker | 1R | Creature — Goblin Berserker | First strike Riot Piker attacks each combat if able. 2/1 |
| Chulane, Teller of Tales | 2GWU | Legendary Creature — Human Druid | Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand. 2/4 |
| Capashen Standard | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice Capashen Standard: Draw a card. |
| Folio of Fancies | 1U | Artifact | Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand. |
| Jon Irenicus, Shattered One | 2UB | Legendary Creature — Elf Wizard | At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. 3/3 |
| Words of Wind | 2U | Enchantment | {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead. |