M:tG card similarity search
1W · Creature — Spirit Warrior
When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Form a Posse | XRW | Sorcery | Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
| Windrider Eel | 3U | Creature — Fish | Flying Landfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. 2/2 |
| Thunderclap Wyvern | 2WU | Creature — Drake | Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1. 2/3 |
| Armed | 1R | Sorcery | Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
| Bloodied Ghost | 1W/BW/B | Creature — Spirit | Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it. 3/3 |
| Elesh Norn, Grand Cenobite | 5WW | Legendary Creature — Phyrexian Praetor | Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. 4/7 |
| Soraya the Falconer | 1WW | Legendary Creature — Human | Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 |
| Khod, Etlan Shiis Envoy | 2U | Legendary Creature — Homarid Warrior | All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. 2/3 |
| Sangrite Surge | 4RG | Sorcery | Target creature gets +3/+3 and gains double strike until end of turn. |
| Uncaged Fury | 2R | Instant | Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |