M:tG card similarity search
5 · Artifact Creature — Construct
When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Mind Slash | 1BB | Enchantment | {B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. |
| Dapper Shieldmate | 3W | Creature — Human Soldier | Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) As long as it's your turn, Dapper Shieldmate gets +2/+0. 2/2 |
| Isolated Chapel | Land | Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}. | |
| Homing Sliver | 2R | Creature — Sliver | Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.) 2/2 |
| Mesa Cavalier | 2W | Creature — Human Knight | Flying When Mesa Cavalier enters the battlefield, you gain 2 life. 2/1 |
| The Cheese Stands Alone | 4WW | Enchantment | When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game. |
| Desecrator Hag | 2B/GB/G | Creature — Hag | When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. 2/2 |
| Roaming Ghostlight | 3UU | Creature — Spirit | Flying When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. 3/2 |
| Timbermare | 3G | Creature — Elemental Horse | Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures. 5/5 |
| Sautekh Immortal | 2B | Artifact Creature — Necron | Flash Elite Troops — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 2/2 |