M:tG card similarity search
5 · Artifact Creature — Construct
When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Ravener | XGU | Creature — Tyranid | Flash Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) When Ravener enters the battlefield, target creature attacks target opponent this turn if able. 0/0 |
| Kianne, Dean of Substance | 2G | Legendary Creature — Elf Druid | {T}: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it. {4}{G}: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them. 2/2 |
| Angel of the Ruins | 5WW | Artifact Creature — Angel | Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 5/7 |
| Karn, Scion of Urza | 4 | Legendary Planeswalker — Karn | [+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. [−1]: Put a card you own with a silver counter on it from exile into your hand. [−2]: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." Loyalty 5 |
| Kujar Seedsculptor | 1G | Creature — Elf Druid | When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. 1/2 |
| Deadwood Treefolk | 5G | Creature — Treefolk | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand. 3/6 |
| Scrying Glass | 2 | Artifact | {3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card. |
| Aven Eternal | 2U | Creature — Zombie Bird Warrior | Flying When Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 2/2 |
| Bitter Chill | 1U | Enchantment — Aura | Enchant creature When Bitter Chill enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. |
| Oathsworn Vampire | 1B | Creature — Vampire Knight | Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn. 2/2 |