Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shriek Raptor

3WW · Creature — Phyrexian Bird

Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/3

Similar cards

Color identity:
NameManaTypeText
Nesting Dovehawk 3WCreature — Bird Flying At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. 2/2
Needle Specter 1BBCreature — Specter Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Needle Specter deals combat damage to a player, that player discards that many cards. 1/1
Hook-Haunt Drifter Creature — Spirit Flying If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 1/2
Spy Eye 2UUCreature — Eye Spy Flying Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. 1/3
Managorger Phoenix RRCreature — Phoenix Flying Managorger Phoenix can't block. Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1. 2/2
Heron-Blessed Geist 4WCreature — Spirit Flying {3}{W}, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery. 3/3
Nira, Hellkite Duelist WUBRGLegendary Creature — Dragon Flash Flying, trample, haste When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. 6/6
Walking Sponge 1UCreature — Sponge {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. 1/1
Ten Wizards Mountain Plane — Shenmeng Whenever you roll the planar die, put a +1/+1 counter on up to one target creature. Whenever chaos ensues, creatures you control gain flying until end of turn.
Serra's Emissary 4WWWCreature — Angel Flying As Serra's Emissary enters the battlefield, choose a card type. You and creatures you control have protection from the chosen card type. 7/7
Page 242