Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shoving Match

2U · Instant

Until end of turn, all creatures gain "{T}: Tap target creature."

Similar cards

Color identity:
NameManaTypeText
Emergent Growth 3GSorcery Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Tibor and Lumia 2URLegendary Creature — Human Wizard Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. 3/3
Icy Manipulator 4Artifact {1}, {T}: Tap target artifact, creature, or land.
Putrid Imp BCreature — Zombie Imp Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. 1/1
Treacherous Vampire 4BCreature — Vampire Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life." 4/4
Vraska, Golgari Queen 2BGLegendary Planeswalker — Vraska [+2]: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. [−3]: Destroy target nonland permanent with mana value 3 or less. [−9]: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game." Loyalty 4
Ob Nixilis Reignited 3BBLegendary Planeswalker — Nixilis [+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." Loyalty 5
Royal Assassin 1BBCreature — Human Assassin {T}: Destroy target tapped creature. 1/1
Brand RInstant Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.)
Angel of the Dawn 4WCreature — Angel Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
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