M:tG card similarity search
2W · Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tower of Fortunes | 4 | Artifact | {8}, {T}: Draw four cards. |
| Illusion of Choice | U | Instant | You choose how each player votes this turn. Draw a card. |
| Sea Gate Loremaster | 4U | Creature — Merfolk Wizard Ally | {T}: Draw a card for each Ally you control. 1/3 |
| Wall of Omens | 1W | Creature — Wall | Defender When Wall of Omens enters the battlefield, draw a card. 0/4 |
| Tranquil Path | 4G | Sorcery | Destroy all enchantments. Draw a card. |
| Benalish Heralds | 3W | Creature — Human Soldier | {3}{U}, {T}: Draw a card. 2/4 |
| Jungle Barrier | 2GU | Creature — Plant Wall | Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. 2/6 |
| Wall of Blossoms | 1G | Creature — Plant Wall | Defender When Wall of Blossoms enters the battlefield, draw a card. 0/4 |
| Afterlife Insurance | 1W/B | Instant | Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.) |
| Plunge into Winter | 1W | Instant | Tap up to one target creature. Scry 1, then draw a card. |