Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shore Up

U · Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

Similar cards

Color identity:
NameManaTypeText
Friendly Rivalry RGInstant Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
Brass Man 1Artifact Creature — Construct Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. 1/3
Goblin War Wagon 4Artifact Creature — Juggernaut Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. 3/3
Shriekdiver 2BCreature — Zombie Bird Warrior Flying {1}: Shriekdiver gains haste until end of turn. 2/1
Wormwood Treefolk 3GGCreature — Treefolk {G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 4/4
Kaito's Pursuit 2BSorcery Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Corpse Blockade 2BCreature — Zombie Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn. 1/4
Courageous Resolve 2WInstant Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Angelic Intervention 1WInstant Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
Dragon Turtle 1UUCreature — Dragon Turtle Flash Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. 3/5
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