M:tG card similarity search
1GG · Legendary Creature — Snake Shaman
At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3
Name | Mana | Type | Text |
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Leyline Tyrant | 2RR | Creature — Dragon | Flying You don't lose unspent red mana as steps and phases end. When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target. 4/4 |
Touch of Vitae | 2G | Instant | Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once." Draw a card at the beginning of the next turn's upkeep. |
Rocco, Street Chef | RGW | Legendary Creature — Elf Druid | At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way. Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 2/4 |
Patron of the Nezumi | 5BB | Legendary Creature — Spirit | Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. 6/6 |
World Queller | 3WW | Creature — Avatar | At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. 4/4 |
Shambling Strider | 4GG | Creature — Yeti | {R}{G}: Shambling Strider gets +1/-1 until end of turn. 5/5 |
Breathstealer | 2B | Creature — Nightstalker | {B}: Breathstealer gets +1/-1 until end of turn. 2/2 |
Wirewood Lodge | Land | {T}: Add {C}. {G}, {T}: Untap target Elf. | |
Eidolon of Inspiration | 1WW | Enchantment Creature — Spirit | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. 2/2 |
Rip to Pieces | Sorcery | At the beginning of combat this turn, each Reveler deals 1 damage to each player and each creature those players control. |