M:tG card similarity search
2RR · Creature — Viashino Shaman
When Shivan Sand-Mage enters the battlefield, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Servant of the Scale | G | Creature — Human Soldier | Servant of the Scale enters the battlefield with a +1/+1 counter on it. When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale. 0/0 |
| Experimental Pilot | U | Creature — Human Pilot | Ward {2} {U}, Discard two cards: Draft a card from Experimental Pilot's spellbook. Experimental Pilot crews Vehicles as though its power were 2 greater. 1/2 |
| Hornbash Mentor | 2G | Creature — Human Warrior | When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. 3/3 |
| Battlegrowth | G | Instant | Put a +1/+1 counter on target creature. |
| Dragon Blood | 3 | Artifact | {3}, {T}: Put a +1/+1 counter on target creature. |
| Vastwood Fortification | G | Instant | Put a +1/+1 counter on target creature. |
| Uchbenbak, the Great Mistake | 3UB | Legendary Creature — Skeleton Horror | Vigilance, menace Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) 6/4 |
| Spark Rupture | 2W | Enchantment | When Spark Rupture enters the battlefield, draw a card. Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it. |
| Venture Forth | 3G | Sorcery | Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it. Suspend 3—{1}{G} |
| The Flame of Keld | 1R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead. |