M:tG card similarity search
· Legendary Land
{T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Bladed Sentinel | 4 | Artifact Creature — Construct | {W}: Bladed Sentinel gains vigilance until end of turn. 2/4 |
Glissa Sunseeker | 2GG | Legendary Creature — Elf Warrior | First strike {T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have. 3/2 |
Wretched Bonemass | Creature — Skeleton Horror | Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. */* | |
Attended Knight | 2W | Creature — Human Knight | First strike When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token. 2/2 |
Blade Splicer | 2W | Creature — Phyrexian Human Artificer | When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike. 1/1 |
Karlach, Tiefling Zealot | 1RW | Legendary Creature — Tiefling Barbarian | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn. 4/4 |
Hope Against Hope | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each creature you control. As long as enchanted creature is a Human, it has first strike. |
Kaldra Compleat | 7 | Legendary Artifact — Equipment | Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7} |
Ash Zealot | RR | Creature — Human Warrior | First strike, haste Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player. 2/2 |
Twilight Panther | W | Creature — Cat Spirit | {B}: Twilight Panther gains deathtouch until end of turn. 1/2 |