M:tG card similarity search
1W · Creature — Wall
Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.) 1/3
Name | Mana | Type | Text |
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Assemble the Entmoot | 3G | Enchantment | Creatures you control have reach. Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them. |
Case of the Gorgon's Kiss | B | Enchantment — Case | When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn. To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.) Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. |
Leafcrown Dryad | 1G | Enchantment Creature — Nymph Dryad | Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach. 2/2 |
Balduvian War-Makers | 4R | Creature — Human Barbarian | Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 3/3 |
Sea God's Revenge | 5U | Sorcery | Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Eris, Roar of the Storm | 8UR | Legendary Creature — Elemental Warlock | This spell costs {2} less to cast for each different mana value among instant and sorcery cards in your graveyard. Flying, prowess Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess. 4/4 |
Unerring Sling | 3 | Artifact | {3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying. |
Follow the Tracks | 2G | Sorcery | Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield. |
Stalking Yeti | 2RR | Snow Creature — Yeti | When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. {2}{S}: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.) 3/3 |
Dismiss into Dream | 6U | Enchantment | Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." |