M:tG card similarity search
1U · Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
| Name | Mana | Type | Text |
|---|---|---|---|
| Deft Dismissal | 3W | Instant | Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. |
| Fire at Will | R/WR/WR/W | Instant | Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. |
| Three Dreams | 4W | Sorcery | Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle. |
| Prairie Dog | 1W | Creature — Squirrel | Lifelink At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog. {4}{W}: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead. 2/2 |
| A-Visions of Phyrexia | 2RR | Enchantment | At the beginning of your upkeep, exile the top two cards of your library. Until your next end step, you may play one of those cards. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") |
| Badlands Revival | 3BG | Sorcery | Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. |
| Sterling Grove | GW | Enchantment | Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top. |
| Grimdancer | 1BB | Creature — Nightmare | Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. 3/3 |
| Bruse Tarl, Roving Rancher | 2RW | Legendary Creature — Human Warrior | Oxen you control have double strike. Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn. 4/3 |
| Natural Balance | 2GG | Sorcery | Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles. |