Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shidako, Broodmistress

· Legendary Creature — Snake Shaman

{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
The Princess Takes Flight 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control.
Festival Crasher 1RCreature — Devil Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. 1/3
Festerleech BCreature — Zombie Leech Whenever Festerleech deals combat damage to a player, you mill two cards. {1}{B}: Festerleech gets +2/+2 until end of turn. Activate only once each turn. 1/1
Argentum Armor 6Artifact — Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
Sierra, Nuka's Biggest Fan 3WLegendary Creature — Human Citizen The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token. Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra. 3/4
Unstable Hulk 1RRCreature — Goblin Mutant Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. 2/2
Dawnfeather Eagle 4WCreature — Bird Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Armored Armadillo WCreature — Armadillo Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. 0/4
Kjeldoran War Cry 1WInstant Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.
Seafloor Stalker 2UCreature — Merfolk Rogue {4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/3
Page 229