M:tG card similarity search
1B · Creature — Zombie Cleric
{T}: Each player loses 1 life for each Zombie on the battlefield. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Bramble Wurm | 6G | Creature — Wurm | Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life. {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. 7/6 |
| Alora, Cheerful Assassin | 3UB | Legendary Creature — Halfling Rogue Assassin | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, each opponent loses 2 life. 4/4 |
| Pillory of the Sleepless | 1WB | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life." |
| Sengir, the Dark Baron | 4BB | Legendary Creature — Vampire Noble | Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.) 4/4 |
| Oath of the Grey Host | 3B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You and target opponent each create a Food token. II — Each opponent loses 3 life. Create a Treasure token. III — Create three tapped 1/1 white Spirit creature tokens with flying. |
| Reservoir Walker | 5 | Artifact Creature — Construct | When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). 3/3 |
| Astarion, the Decadent | 4WB | Legendary Creature — Vampire Elf Rogue | Deathtouch, lifelink At the beginning of your end step, choose one — • Feed — Target opponent loses life equal to the amount of life they lost this turn. • Friends — You gain life equal to the amount of life you gained this turn. 4/4 |
| Furnace Layer | Plane — New Phyrexia | When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life. Whenever chaos ensues, you may destroy target nonland permanent. | |
| Drannith Healer | 1W | Creature — Human Cleric | Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.) 2/2 |
| Misery Charm | B | Instant | Choose one — • Destroy target Cleric. • Return target Cleric card from your graveyard to your hand. • Target player loses 2 life. |