Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shepherd of Rot

1B · Creature — Zombie Cleric

{T}: Each player loses 1 life for each Zombie on the battlefield. 1/1

Similar cards

Color identity:
NameManaTypeText
Nearheath Stalker 4RCreature — Vampire Rogue Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/1
Powerleech GGEnchantment Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
Magus of the Mirror 4BBCreature — Human Wizard {T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep. 4/2
Scent of Jasmine WInstant Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Minion of the Wastes 3BBBCreature — Minion Trample As Minion of the Wastes enters the battlefield, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. */*
Beacon of Immortality 5WInstant Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Dread Summons XBBSorcery Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
Sway of the Stars 8UUSorcery Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
Cadaverous Knight 2BCreature — Zombie Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight. 2/2
Glorious End 2RInstant End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game.
Page 229