Card Codex

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17 May 2024: Card library updated.

Shattering Spree

R · Sorcery

Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

Similar cards

Color identity:
NameManaTypeText
Slight Malfunction 1RSorcery Choose one — • Destroy target artifact. • Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.
Molten Collapse BRSorcery Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.) • Destroy target creature or planeswalker. • Destroy target noncreature, nonland permanent with mana value 1 or less.
Serene Offering 1WInstant Destroy target enchantment. You gain life equal to its mana value.
Weed Strangle 3BBSorcery Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Act of Authority 1WWEnchantment When Act of Authority enters the battlefield, you may exile target artifact or enchantment. At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.
Death's Caress 3BBSorcery Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
Nantuko Calmer 2GGCreature — Insect Druid {G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard. 2/3
Wretched Banquet BSorcery Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
Swat 1BBInstant Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
War Barge 4Artifact {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
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