M:tG card similarity search
1W · Enchantment
As Shared Triumph enters the battlefield, choose a creature type. Creatures of the chosen type get +1/+1.
| Name | Mana | Type | Text |
|---|---|---|---|
| Phylath, World Sculptor | 4RG | Legendary Creature — Elemental | When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. 5/5 |
| Rageblood Shaman | 1RR | Creature — Minotaur Shaman | Trample Other Minotaur creatures you control get +1/+1 and have trample. 2/3 |
| Centaur Healer | 1GW | Creature — Centaur Cleric | When Centaur Healer enters the battlefield, you gain 3 life. 3/3 |
| Phyrexian Warhorse | 3B | Creature — Phyrexian Horse | Kicker {W} (You may pay an additional {W} as you cast this spell.) When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn. 3/3 |
| Perimeter Enforcer | 1W | Creature — Human Detective | Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. 1/1 |
| Wolfir Silverheart | 3GG | Creature — Wolf Warrior | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. 4/4 |
| Foratog | 2G | Creature — Atog | {G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. 1/2 |
| Ceremonial Groundbreaker | 1GW | Artifact — Equipment | Equipped creature gets +2/+1 and has trample. Equip Citizen {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Glyph of Doom | B | Instant | Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn. |
| Eternal Skylord | 4U | Creature — Zombie Wizard | When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. 3/3 |