M:tG card similarity search
3W · Legendary Creature — Angel
Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control. 3/4
Name | Mana | Type | Text |
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Night Market Aeronaut | 3B | Creature — Aetherborn Warrior | Flying Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. 2/2 |
Vastwood Hydra | XGG | Creature — Hydra | Vastwood Hydra enters the battlefield with X +1/+1 counters on it. When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. 0/0 |
Lion Sash | 1W | Artifact Creature — Equipment Cat | {W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1 |
Murkfiend Liege | 2G/UG/UG/U | Creature — Horror | Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. 4/4 |
Umara Raptor | 2U | Creature — Bird Ally | Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. 1/1 |
Chronicler of Heroes | 1GW | Creature — Centaur Wizard | When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it. 3/3 |
Crossbow Ambush | G | Instant | Creatures you control gain reach until end of turn. (They can block creatures with flying.) |
Lat-Nam Adept | 3U | Creature — Human Wizard | Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. 3/3 |
Hideous Visage | 2B | Sorcery | Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
Tusk and Whiskers | 3GW | Legendary Creature — Elephant Mouse Performer | Whenever you put an ability sticker on a creature, put a +1/+1 counter on that creature. {2}{G}{W}, {T}: You get {TK}. You may put a sticker on a nonland permanent you own. 4/4 |