M:tG card similarity search
2R · Instant
Shake the Foundations deals 1 damage to each creature without flying. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Karma | 2WW | Enchantment | At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. |
Smog Elemental | 4BB | Creature — Elemental | Flying Creatures with flying your opponents control get -1/-1. 3/3 |
Shoal Kraken | 4U | Creature — Kraken | Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/5 |
Daru Stinger | 3W | Creature — Soldier | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.) {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. 1/1 |
Lulu, Wild Hollyphant | 2GW | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn. 2/4 |
Ethersworn Sphinx | 7WU | Artifact Creature — Sphinx | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 4/4 |
Willow-Wind | 4U | Creature — Elemental | Flying When Willow-Wind enters the battlefield, scry 2. 3/4 |
Kolaghan's Command | 1BR | Instant | Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to any target. |
Primordial Sage | 4GG | Creature — Spirit | Whenever you cast a creature spell, you may draw a card. 4/5 |
Echo Inspector | 3U | Creature — Bird Rogue | Flying When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/3 |