M:tG card similarity search
2BR · Legendary Creature — Orc Soldier
Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Kazandu Blademaster | WW | Creature — Human Soldier Ally | First strike, vigilance Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. 1/1 |
| Ravenloft Adventurer | 3B | Creature — Human Rogue Assassin | When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4 |
| Hotel of Fears | Plane — Spacecraft | At the beginning of your upkeep, exile the top card of your library. You lose life equal to its mana value. You may play that card this turn. Praise Him — Whenever chaos ensues, choose a color. Put X +1/+1 counters on target creature you control, where X is your devotion to that color. Then sacrifice another creature. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) | |
| Selhoff Occultist | 2U | Creature — Human Rogue | Whenever Selhoff Occultist or another creature dies, target player mills a card. 2/3 |
| Knighted Myr | 2W | Artifact Creature — Myr Knight | {2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. 2/2 |
| Graveblade Marauder | 2B | Creature — Human Warrior | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard. 1/4 |
| Shadow Glider | 2W | Creature — Kor Soldier | Flying 2/2 |
| Stitch in Time | 1UR | Sorcery | Flip a coin. If you win the flip, take an extra turn after this one. |
| Jace, the Perfected Mind | 2UU/P | Legendary Planeswalker — Jace | Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Until your next turn, up to one target creature gets -3/-0. [−2]: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. [−X]: Target player mills three times X cards. Loyalty 5 |
| Peerless Ropemaster | 4U | Creature — Human Rogue | When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand. 4/4 |