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17 May 2024: Card library updated.

Shadrix Silverquill

3WB · Legendary Creature — Elder Dragon

Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1 counter on each creature they control. 2/5

Similar cards

Color identity:
NameManaTypeText
Galadriel, Elven-Queen 2GULegendary Creature — Elf Noble Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card. 4/5
Pardic Miner 1RCreature — Dwarf Sacrifice Pardic Miner: Target player can't play lands this turn. 1/1
Nightshade Schemers 4BCreature — Faerie Wizard Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. 3/2
Knights' Charge 1WBEnchantment Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.
Dinosaurs on a Spaceship 4RWCreature — Dinosaur Vigilance, trample Other Dinosaurs you control get +1/+1 and have vigilance and trample. Suspend 4—{3}{R}{W} Whenever a time counter is removed from Dinosaurs on a Spaceship while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste. 7/7
Drannith Ruins Land {T}: Add {C}. {2}, {T}: Put two +1/+1 counters on target non-Human creature that entered the battlefield this turn.
Audacious Thief 2BCreature — Human Rogue Whenever Audacious Thief attacks, you draw a card and you lose 1 life. 2/2
Howling Moon 2GEnchantment At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Scrounge 2BSorcery Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
Reduce to Memory 1WWSorcery — Lesson Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
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