M:tG card similarity search
1B · Enchantment
Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Shadowheart, Cleric of Order | 1WB | Legendary Creature — Human Elf Cleric | Deathtouch At the beginning of your end step, Shadowheart, Cleric of Order deals 1 damage to each player. Whenever you lose life during your turn, create a 2/2 white Knight creature token. 4/4 |
| Righteous Aura | 1W | Enchantment | {W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage. |
| An Incident Has Occurred | 1G | Sorcery | Choose one or both — • Destroy target creature with flying. • Destroy target Attraction. (It's put into its owner's junkyard.) You may apologize. If you do, you gain 3 life. |
| Flesh Allergy | 2BB | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. |
| Greven, Predator Captain | 3BR | Legendary Creature — Phyrexian Human Warrior | Menace Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness. 5/5 |
| Midnight Charm | B | Instant | Choose one — • Midnight Charm deals 1 damage to target creature and you gain 1 life. • Target creature gains first strike until end of turn. • Tap target creature. |
| Talara's Bane | 1B | Sorcery | Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card. |
| Aura Thief | 3U | Creature — Illusion | Flying When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) 2/2 |
| Baloth Null | 4BG | Creature — Zombie Beast | When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. 4/5 |
| Hammerheim | Legendary Land | {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn. |