Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Shadowfeed

B · Instant

Exile target card from a graveyard. You gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Herbology Instructor 1GCreature — Treefolk Druid When Herbology Instructor enters the battlefield, you gain 3 life. {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3
Blood Artist 1BCreature — Vampire Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1
Dawnhart Geist 1WCreature — Spirit Warlock Whenever you cast an enchantment spell, you gain 2 life. 1/3
Kalastria Healer 1BCreature — Vampire Cleric Ally Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. 1/2
Izoni, Thousand-Eyed 2BBGGLegendary Creature — Elf Shaman Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. 2/3
Reaper's Talisman BArtifact — Equipment Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Grisly Sigil BSorcery Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.
Staff of the Wild Magus 3Artifact Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.
Tandem Tactics 1WInstant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Luminous Wake 2WEnchantment — Aura Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life.
Page 60