M:tG card similarity search
1B · Instant
Return to your hand all cards in your graveyard that you cycled or discarded this turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Karlach, Tiefling Zealot | 1RW | Legendary Creature — Tiefling Barbarian | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn. 4/4 |
| Teshar, Ancestor's Apostle | 3W | Legendary Creature — Bird Cleric | Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) 2/2 |
| Dovin's Acuity | 1WU | Enchantment | When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. |
| Splitting Headache | 3B | Sorcery | Choose one — • Target player discards two cards. • Target player reveals their hand. You choose a card from it. That player discards that card. |
| Klothys, God of Destiny | 1RG | Legendary Enchantment Creature — God | Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. 4/5 |
| Titania, Voice of Gaea | 1GG | Legendary Creature — Elemental | Reach Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life. At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate. 3/4 |
| Careful Consideration | 2UU | Instant | Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards. |
| Dragon Mage | 5RR | Creature — Dragon Wizard | Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5 |
| Crosis's Catacombs | Land — Lair | When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}. | |
| Darigaaz's Caldera | Land — Lair | When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}. |