M:tG card similarity search
WW/BB · Creature — Human Warlock
Flying Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Drizzt Do'Urden | 3GW | Legendary Creature — Elf Ranger | Double strike When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. 3/3 |
| Cryptothrall | 4 | Artifact Creature — Construct | Protector — Other artifact creatures you control have hexproof. 3/3 |
| Madrush Cyclops | 1BRG | Creature — Cyclops Warrior | Creatures you control have haste. 3/4 |
| Glint Hawk Idol | 2 | Artifact | Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. {W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn. |
| Victory's Herald | 3WWW | Creature — Angel | Flying Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn. 4/4 |
| Spirit of the Hearth | 4WW | Creature — Cat Spirit | Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) 4/5 |
| Shadow-Rite Priest | 1B | Creature — Human Cleric | Other Clerics you control get +1/+1. {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle. 2/2 |
| Oathsworn Knight | 1BB | Creature — Human Knight | Oathsworn Knight enters the battlefield with four +1/+1 counters on it. Oathsworn Knight attacks each combat if able. If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. 0/0 |
| Masako the Humorless | 2W | Legendary Creature — Human Advisor | Flash Tapped creatures you control can block as though they were untapped. 2/1 |
| Shadow Puppeteers | 6U | Creature — Faerie Wizard | Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4 |