M:tG card similarity search
1B · Instant
Until end of turn, each creature you control becomes a black Shade and gains "{B}: This creature gets +1/+1 until end of turn."
| Name | Mana | Type | Text |
|---|---|---|---|
| Fearless Fledgling | 1W | Creature — Griffin | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. 1/1 |
| Hellkite Igniter | 5RR | Creature — Dragon | Flying, haste {1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control. 5/5 |
| Serpentine Ambush | 1U | Instant | Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. |
| Twisted Reflection | 1U | Instant | Choose one — • Target creature gets -6/-0 until end of turn. • Switch target creature's power and toughness until end of turn. Entwine {B} (Choose both if you pay the entwine cost.) |
| Scuttling Death | 4B | Creature — Spirit | Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 4/2 |
| Keldon Battlewagon | 5 | Artifact Creature — Juggernaut | Trample Keldon Battlewagon can't block. When Keldon Battlewagon attacks, sacrifice it at end of combat. Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 0/3 |
| Eutropia the Twice-Favored | 1GU | Legendary Creature — Human Wizard | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2 |
| Kami of the Hunt | 2G | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn. 2/2 |
| Scaled Hulk | 5G | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn. 4/4 |
| Seize the Spotlight | 2R | Sorcery | Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. |