Card Codex

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17 May 2024: Card library updated.

Sever the Bloodline

3B · Sorcery

Exile target creature and all other creatures with the same name as that creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Blur 2UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
Bombardment RSorcery Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
Charmed Stray WCreature — Cat Lifelink When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. 1/1
Ragnar GWULegendary Creature — Human Cleric {G}{W}{U}, {T}: Regenerate target creature. 2/2
The Day of the Doctor 3RWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order. IV — Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you.
Altar's Light 2WWInstant Exile target artifact or enchantment.
Fade into Antiquity 2GSorcery Exile target artifact or enchantment.
Fate Forgotten 2WInstant Exile target artifact or enchantment.
Banishing Coils 2WInstant — Adventure Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
Ironwright's Cleansing 2WSorcery Exile target artifact or enchantment.
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