Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Settle Beyond Reality

4W · Sorcery

Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.

Similar cards

Color identity:
NameManaTypeText
Consecrate 1W/BInstant Exile target card from a graveyard. Draw a card.
Cremate BInstant Exile target card from a graveyard. Draw a card.
Dream Stalker 1UCreature — Illusion When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. 1/5
Gerrymandering 2GSorcery Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
Dual Nature 4GGEnchantment Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.
Linessa, Zephyr Mage 3ULegendary Creature — Human Wizard {X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. 3/3
The Binding of the Titans 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills three cards. II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life. III — Return target creature or land card from your graveyard to your hand.
Elite Spellbinder 2WCreature — Human Cleric Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. 3/1
Ojer Taq, Deepest Foundation 4WWLegendary Creature — God Vigilance If one or more creature tokens would be created under your control, three times that many of those tokens are created instead. When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control. 6/6
Wolf Strike 2GInstant Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
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