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17 May 2024: Card library updated.

Seton's Desire

2G · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Similar cards

Color identity:
NameManaTypeText
Clever Distraction Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls." If Clever Distraction would be put into a graveyard from anywhere, exile it instead.
Vengeful Firebrand 3RCreature — Elemental Warrior Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn. 5/2
Skittish Kavu 1RCreature — Kavu Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. 1/1
Dwarfhold Champion 1WCreature — Dwarf Warrior As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1
Curse of Predation 2GEnchantment — Aura Curse Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
Expedition Lookout 1UCreature — Merfolk Rogue Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. 2/3
Mystic Might UEnchantment — Aura Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
Horned Helm 2Artifact — Equipment Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Teferi's Sentinel 5Artifact Creature — Golem As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0. 2/6
Wooden Stake 2Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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